Hello, my name is Shivang
Software Engineer / Full Stack Developer Hobbyist Game Developer / Jack of All Trades
A little more about me
My name is Shivang and I am an experienced software engineer and full stack developer. I have over 10 years of experience building software on a variety of platforms for a multitude of projects. Since starting my career, I have worked predominantly as a server-side engineer developing the foundation for new products, ranging from a real-time desktop streaming application, to a web platform for shared workspaces used by thousands of users around the world, to a design for manufacturing platform that helps engineers catch production problems before a part ever reaches the factory floor. Most recently my work has been hardware-adjacent: writing computational geometry algorithms that analyze 3D models of physical parts, and building the services that put those results in front of the people running a factory. Having the experience of building out the technology at a startup and in a larger organization puts me in a unique position to be able to contribute in any situation. I have always been thrown into the fire and have always emerged from it as a stronger problem-solver and engineer.
My skills and proficiencies
The skill that I pride myself most on is having the ability to quickly pick up and learn new technologies. At every stop I have been asked to go outside of my comfort zone, most recently into computational geometry and the constraints of a working factory, which has enabled me to grow as an engineer. I have always felt at home working on small teams and having the ability to take ownership of my work to build new and interesting products. I am at my best when I not only get to help build a company and a product, but also collaborate with others and be a driving force that pushes the company’s vision forward.
Here are some examples of languages, frameworks and other technologies I've learned over the years:
Skills & Technologies
Skills Constellation
All 35 technologies in space — node size follows how well I know each one.
This scene needs WebGL, which this browser does not appear to support. The full skill list is on the about page.